Tilewright — a free browser word game against an AI opponent

Tilewright deals you seven letter tiles on a 13×13 board whose bonus squares are arranged in a four-fold pinwheel, and puts one opponent across from you. Tap a tile, tap a square, and the tile lands; tap it again to take it back. When the word is legal the score preview lights up, and playing it fires the bonus squares beneath it one at a time before the machine answers.

It is free, it runs entirely in your browser, and nothing you type leaves your device — the dictionary is searched locally.

How do I play a word game against the computer for free?

Open Tilewright and play — there is no sign-up, no download and no payment at any point. The board is already dealt when the page loads, so your first action is placing a tile rather than picking something from a menu. The site is supported by advertising, which is why the game itself costs nothing.

What makes the Tilewright board different?

The board is 13×13 — 169 squares — and its bonus squares have 90° rotational symmetry rather than mirror symmetry. Turn the board a quarter turn and it looks identical; hold it to a mirror and it does not. The premium squares sit in arms reaching out from the centre instead of in matched pairs, so the board opens along diagonals and the corners stay reachable for longer. The full map and the exact counts are on the board page.

How hard is the AI opponent?

There are three tiers and they differ in what the opponent considers, not in how much it is allowed to cheat — all three see the same board and the same dictionary you do, and none of them sees your rack. Apprentice plays a word it can find and often the wrong one. Journeyman ranks its options by score and by the rack it would be left holding. Wright does that, tracks which tiles remain in the bag, closes the board down when it is ahead, and plays the endgame out exactly. Beating one unlocks the next.

What is the Daily Rack?

The Daily Rack is one shared opening: every player in the world gets the same seven tiles on an empty board, derived from the UTC date, and you get a single submission. When you submit, the game enumerates every legal opening word the rack allows and tells you what share of them your word beat. Past days stay readable in the archive, one page each.

Do I need an account?

No — there is no account, no login and no email field anywhere in Tilewright. Your game in progress, your statistics and your daily streak are stored in your own browser, which also means clearing site data clears them.

Frequently asked questions

Is Tilewright free?
Yes — Tilewright is free to play, supported by advertising. There is no paid tier, nothing to install and no account to create.
Do I need to sign up or download anything?
No. The game runs in the browser you are already using; there is no sign-up, no app store and no download beyond the page itself.
Can I play a word game against a computer opponent?
Yes — every game is against the computer, at one of three tiers: Apprentice, Journeyman and Wright. Beating a tier unlocks the next one.
How strong is the AI?
Apprentice finds a legal word but chooses badly, Journeyman ranks moves by score and by the rack it will be left with, and Wright adds bag tracking, board-closing play and an exact endgame. None of them can see your tiles, and all three use the same dictionary you do.
What dictionary do you use?
ENABLE, the public-domain English word list. We ship the 160,026 entries that fit the board, having removed 206 slurs and profanities at build time — so the opponent cannot play one either.
How big is the board and how many tiles are there?
The board is 13×13, which is 169 squares, and there are 96 tiles in the bag including three blanks. Letter values run 1, 2, 3, 4, 5, 8, 11, and using all seven tiles in one turn pays a bonus of 45.
What is the Daily Rack and how is the percentile calculated?
Everyone worldwide gets the same seven opening tiles each day, chosen from the UTC date, and you get one submission. The percentile is an exact enumeration of every legal opening placement the rack allows, computed in your browser — it tells you that your word beats a given share of every word playable from today’s rack, not that you beat other players, because there is no server and no other players’ data to compare you with.
Does it work on a phone?
Yes — the phone is the primary design. You tap a tile and tap a square; no dragging is required, and the whole board, rack and controls fit a 360px screen without scrolling.
Is the board a copy of another game?
No. The 13×13 grid, the 90° rotational pinwheel arrangement of its bonus squares and the 96-tile distribution behind it are our own design, worked out for this game and documented square by square on the board page.